Rodin Gen-2.5 Agent-Ready introduces a second-generation 3D-native texture architecture for finer material detail, enhanced 8K/12K texture support, and initial Partial Redo capabilities. It also strengthens the foundation model with full support for agent-ready workflows.
Voxel ControlNet Parameters (Gen-2.5): Added parameter configuration support for Voxel ControlNet in Gen-2.5, enabling more precise control over geometry generation.
Seedance 2.5 Model (Video Generation): Added support for the Seedance 2.5 model to expand video generation options.
AI Segmentation for Manual BANG: Added AI-powered segmentation support for manually created BANGs, enabling faster and more flexible part separation.
WorldGen Full Release: Fully rolled out WorldGen to all users, with new camera motion controls and export capabilities.
Rodin Gen-2.5 (0702) further improves the fundamental 3D representation, delivering better results on common categories such as characters, weapons, and vehicles. In particular, the “Thinking Effort High” tier has been significantly enhanced. In addition, support for 8K textures has been introduced and is now available to all users.
Rodin Gen-2.5 introduces Manual BANG to Parts for flexible part splitting, Part Refine for local detail enhancement, batch generation of up to 10 results, adaptive thinking effort, and improved high-detail generation with more complete 3D-native textures.
Manual BANG to Parts (Geometry Stage): Added manual BANG-to-parts controls for precise geometry segmentation and part-level editing. Available for Gen-2.5 only.
Seedance 1.5 Model & Reference Generation (Video Generation): Added support for the Seedance 1.5 model and reference-based generation to expand video creation workflows.
Auto Bounding Box Detection (Geometry Edit Mode): Added automatic bounding box detection in Geometry Edit mode for more efficient and precise editing.