Complete Unity tennis game
Finish a playable Unity tennis game with Blender-authored characters, reliable controls, locomotion and swing animations, ball physics, scoring, opponents and match flow.
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Finish a playable Unity tennis game with Blender-authored characters, reliable controls, locomotion and swing animations, ball physics, scoring, opponents and match flow.
Assemble an explorable Unity city from the provided asset library. Create a coherent road network, towers, vehicles, palms, lighting and navigation, then optimize the scene and produce a stable first-person walkthrough.
Take the supplied Unity kart-racing greybox and produce three playable themed variants: pirate, candy and cyberpunk. Reuse the core driving loop, replace environments and feedback, play-test each build and fix the most visible bugs.
Build a Warcraft-inspired character scene with Astra, a 3D asset generator, Blender and Unity. Generate the character asset, prepare it in Blender and assemble a playable scene in Unity.
Create scene models in Blender and import them into Unity. Add effects with VFX Graph and light the scene so the models and effects read clearly together.