
3D Assets for the Metaverse, Ready for Real Time
Rodin generates clean topology across supported workflows. OmniCraft separately provides optional retopology, voxel remeshing, decimation, and smoothing controls for creative changes or destination-specific optimization.
Everything a world needs
Metaverse 3D models aren't one category. A plaza needs set dressing, avatars need things to hold, and the skyline needs somewhere to end.
Props & set dressing
Props & set dressing
Benches, lanterns, market stalls, arcade cabinets. Type a prompt, batch variants, and fill a district without modeling each piece by hand.
Avatar props & accessories
Avatar props & accessories
Generate high-quality accessories with detailed geometry and PBR textures for supported metaverse workflows.
Environments & skyboxes
Environments & skyboxes
Terrain chunks, modular buildings, signage — plus a 360° HDRI sky generated from one sentence to wrap the whole scene.
Re-skins & seasonal swaps
Re-skins & seasonal swaps
Same mesh, new event. Re-texture existing props from a reference image for the Halloween build without touching the geometry.
From reference to world-ready GLB
One pass through Rodin covers what a metaverse build actually ships: a mesh, its textures, and a file small enough to stream.
- Step 1 — Reference

Start with what you have
A concept sketch, a product photo, or a prompt like 'low-poly street food cart, night market'. Style words steer the whole asset.
- Step 2 — Generate

Get a textured mesh with PBR maps
Rodin generates watertight, closed meshes with clean topology for common 3D and slicing workflows.
- Stage 3 — Optional Polish & Export

Target Polygon Count and Flexible Export
Rodin generates nearly ready-to-use metaverse assets, with optional polygon-count controls and flexible export in standard 3D formats.
Target Polygon Count & Optional LODs
A world that streams through a browser tab has no patience for a two-million-triangle chair. Web worlds are the harshest renderers you'll ever ship to.

Metaverse 3D models: straight answers
Rodin generates nearly production-ready 3D assets from text or images with clean topology and PBR materials.
Stock your world before the next event
Generate the first prop free — a GLB you can upload tonight, not a concept you'll model someday.