
Complete occluded objects
Objects blocked in the image still get complete geometry
Upload a scene image, generate independent assets and physical relationships, then enter a complete 3D scene that is editable and runnable.
WorldGen builds 3D scene models from images — or generates from your manually selected regions.
WorldGen reconstructs the physical attributes and relationships of objects in an image and turns them into an editable 3D scene.
Generate a 3D scene made of editable, replaceable, interactive assets — ready for simulation, film, game, and XR workflows.
WorldGen pushes scene-level 3D generation from visual display into industrial workflows, balancing visual completeness with scene usability.
AI 3D generation for teams that need scene-level results connected to real production workflows.
OmniCraft Mesh Editor offers optional remeshing, smoothing, and STL export controls for compatible 3D assets.
Turn product photos into interactive 3D scenes for showcases, virtual displays, and AR previews.
Turn faction emblems, UI icons, and pickup symbols into high-quality GLB/GLTF meshes for supported real-time 3D workflows.
Connect WorldGen scenes to production pipelines — simulation, film, XR, and design — with editable, replaceable, interactive assets.
Hyper3D Rodin is developed by the team behind CLAY and CAST — work recognized with a SIGGRAPH Best Paper award. That research foundation is why our image-to-3D technology delivers clean topology, accurate geometry, and PBR textures built for real production pipelines, not just quick previews.

WorldGen doesn't just see an image — it understands the physical relationships between objects.

Objects blocked in the image still get complete geometry

Determine who touches whom, who supports whom

Position, size, orientation, and placement

Collision bodies, mass, friction — making the scene truly interactive
Learn how WorldGen turns images into editable 3D scenes and reconstructs objects and their physical relationships.