AI 3D just hit a new threshold. Rodin Gen-2.5: Geometry in ~4s, full model in ~5s, 10M+ polygons, clean structure, production-ready outputs. This is the moment AI 3D becomes an actual pipeline tool.

Flat design, one dimension up. Turn illustrations, icons, and vector logos into flat-shaded 3D models with solid fills and crisp edges — prompt or image in.
Your 2D art already defines the style. These three steps carry it into 3D without losing the look.

Upload the flat artwork itself — icon, character, spot illustration. No image? Prompt it: "delivery van, flat design illustration style, solid color fills, no gradients, simple geometric shapes".

Rodin builds the mesh and textures it so color reads as solid fills, not painterly gradients. Repeat "flat color" and "no gradients" in the prompt if a material starts to shade.

Flat colors survive tiny textures, so files stay small. GLB for web and marketing pages, FBX or OBJ for game engines, where an unlit material completes the flat look.
Flat is a discipline, not a filter. Four habits that keep generated models looking like your 2D art.
Vecto3D, the free OmniCraft tool, extrudes any SVG into a 3D model in the browser: drop the file, set depth and bevel, export. Logos, icon sets, and lettering keep their exact vector outlines — the fastest route from flat brand art to a spinning 3D mark.

Flat vs. low poly vs. cel shading, gradient control, and the formats that keep files small.
Creators use Hyper3D to turn flat references and prompts into editable, export-ready 3D models for real workflows.
AI 3D just hit a new threshold. Rodin Gen-2.5: Geometry in ~4s, full model in ~5s, 10M+ polygons, clean structure, production-ready outputs. This is the moment AI 3D becomes an actual pipeline tool.
Tested Rodin Gen-2.5 from Hyper 3D. Cleaner meshes, sharper surface detail, stronger multi-angle coherence. The results feel much closer to something you’d actually keep iterating on inside a real workflow.
Rodin Gen 2.5 is a game-changer. 10M+ polygons, 3D-native textures, and seriously good results on complex high-poly models. Production-ready assets just got a lot closer.
Generate a flat 3D model from your illustration, or extrude an SVG in Vecto3D — either way, your style stays yours.