Minion Turntable in Blender
EvoLink compares GPT-6.1 Sol, Sonnet 5.5 and GPT-6 Astra on a Blender Minion model with a 5-second, square, 360-degree turntable animation. The author supplies the full prompt in a reply.
Explore 3D projects made with GPT-6 Astra, from models and scenes to interactive worlds. Preview each example, read the source and adapt its prompt for your next creation.
EvoLink compares GPT-6.1 Sol, Sonnet 5.5 and GPT-6 Astra on a Blender Minion model with a 5-second, square, 360-degree turntable animation. The author supplies the full prompt in a reply.
Defend the eagle across endless grass, snow and industrial battlefields or 35 classic maps. Collect ten supplies and defeat heavy enemy tanks that take four hits to destroy.
Build a 3D water-balloon battle with original costumed characters Langya, Shantao and Tuanli, animated P2 models, Pirate14 and Village10 arenas, close follow and zoomable overview cameras, AI rivals, six-capture matches, custom character imports and original ElevenLabs music.
A 4:24 cinematic Titanic voyage with a deep-blue Atlantic, character portraits, tracked lifeboat lowering and a moving world to explore.
A complete Three.js/WebGL prompt for a 32-second looping film inside a flooded gothic cathedral, with a monumental astronomical clock, directed camera beats, procedural water, glass planets and eclipse lighting. Chris W published an Astra run and a comparison with other models.
A verified author comment shares the full prompt that the root post says was run against GPT-6 and Gemini 4. It requests a playable browser-based Three.js tram game set on floating Mediterranean-style islands, with driving controls, passenger-comfort scoring, stations, upgrades, and mobile support.
A character production prompt covering concept design, textured 3D modeling, retopology, UV mapping, rigging and an animated cartoon.
The original post showcases a 3D model and web experience of Beijing’s Temple of Heaven Hall of Prayer for Good Harvest, created with GPT-6 Astra and Three.js. The author later shared the complete Chinese prompt used to create this type of project.
The post recommends a prompt for Astra to create a League of Legends-style mini-game featuring the map, champions, minions, turrets, and native in-game UI. This is recommended content, so it cannot be confirmed as the actual input used to create the work shown.
A playable browser-based 3D flight game in which the player pilots a dragon through floating islands and collects rings for score. The prompt requests Hyper3D Rodin MCP to generate the dragon model.
Turn a packaging dieline into an editable Blender model with individual panels, fold pivots and an animation from flat layout to closed box.
A reusable prompt posted by YouWare for an interactive, high-fidelity 3D aircraft-engine web display. It requests a detailed engine model with disassembly and exploded-view interactions, clickable or hoverable part information, and smooth camera controls. The root post says the same prompt was run against GPT-6 Astra and Gemini 4 Pro.
A verified author comment supplies a prompt for a highly detailed Three.js interactive 3D IWC Schaffhausen watch. It specifies individually distinguishable mechanical components, realistic sapphire glass, real-time hand movement, and an exploded disassembly/reassembly interaction. The root post presents this as the shared prompt in a comparison involving GPT-6 Astra and other models.
The author says they gave GPT-6 Astra this idea in Codex. It requests a small playable 3D obstacle course featuring a character, moving barriers, collectibles, and a goal area.
Jaynit Makwana says they gave GPT-6 Astra this idea inside Codex. The requested result is an interactive 3D forest scene with a samurai, camera controls, cinematic lighting, environmental detail, and a clean presentation. The author says Hyper3D Rodin MCP generated the samurai model for the resulting experience.
A reusable recreation prompt recommended by the author for building an interactive anatomical head-and-brain atlas. It requests licensed anatomical meshes, layered exploration, inspection tools, clipping planes, exploded views, and an offline standalone HTML application.
The author says they used GPT-6 Astra and Blender to build the scene and camera setup, and shared Chinese generation requirements for a 10-second animal comedy short. The prompt defines an orange-and-white cat, a household robotic arm, a cat-tail-shaped toy, a living room setting, camera relationships, and a comedic reversal.
The author paraphrases and lists a prompt for creating a League of Legends-style web game, calling for the map, champions, minions, turrets, and a five-champion starting lineup to be recreated. The prompt describes a 3D game creation goal, but the post does not make clear whether the author actually entered it.
The creator showcases a browser-based slime app called Softie and later shares the prompt used to make it. The prompt calls for a draggable, squeezable soft-body slime with adjustable controls.
Create an interactive miniature street scene with a courier bicycle, shops, wet-road effects, scattered leaves, a curved world, pixel-art styling, and adjustable Forge parameters.
PixVerse’s verified comment presents this as a prompt used in Hermes Agent. The root post credits PixVerse creator @woleswoosh for the catfu showcase and says it was made with GPT-6 Astra + Blender. The prompt directs an agent to build lightweight Blender meshes and animation for a rigid, stoic tabby cat parrying incoming hands in a Japanese temple courtyard, render a 10-second motion-reference MP4, then generate a photorealistic 1080p video using PixVerse CLI and Seedance 2.5.
Build a controllable 3D passenger aircraft, airport, flight instruments and a full takeoff-to-landing game loop, using the complete author-shared prompt.
The author presents this one-sentence GPT-6 Astra prompt as their input for a deterministic galaxy simulation and a 30-second flight through it. It requests real orbital physics and 320,000 stars.
Creates a 12-second Blender white-model action animation of a swordsman destroying a monumental gate, then transforms it into a painterly fantasy-film sequence with a mountain fortress, collapsing structures, aerial camera reveal, music, and synchronized sound.