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Creates a photorealistic Blender scene depicting a first-person VHS-style journey through the Backrooms, with handheld panic, maze-like rooms and hallways, and a 30-second runtime.
State which objects must remain separate, named and editable; otherwise a visually convincing shell may still be unusable.
Ask the model to run the scene, inspect visible failures and repeat until concrete frame-rate, interaction and layout checks pass.
For large worlds, split the work into districts, assemblies or milestones and approve each section before expanding scope.