Walkable town made from six Van Gogh paintings

Turn six supplied Van Gogh paintings into one coherent walkable Three.js town. Preserve each painting’s palette and brush-stroke character while connecting streets, landmarks and transitions into an explorable world.

Prompt optimization tips

1

Specify editability

State which objects must remain separate, named and editable; otherwise a visually convincing shell may still be unusable.

2

Close the test loop

Ask the model to run the scene, inspect visible failures and repeat until concrete frame-rate, interaction and layout checks pass.

3

Stage long builds

For large worlds, split the work into districts, assemblies or milestones and approve each section before expanding scope.

Imagine It. Shape It.