Claude Fable 5.1

Cities: Skylines in Three.js

build me Cities: Skylines in three.js

Create with Hyper3D

Cities: Skylines in Three.js

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Prompt

Reference prompt

build me Cities: Skylines in three.js

Exact original wording has not been verified. The original post provides the project context.

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Keywords

Prompt optimization tips

  1. Specify editability

    State which objects must remain separate, named and editable; otherwise a visually convincing shell may still be unusable.

  2. Close the test loop

    Ask the model to run the scene, inspect visible failures and repeat until concrete frame-rate, interaction and layout checks pass.

  3. Stage long builds

    For large worlds, split the work into districts, assemblies or milestones and approve each section before expanding scope.

HYPER3D / RODIN

Create 3D assets with Rodin

Turn an image or a few words into detailed characters and props for your scene.

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