Self-playing cultural arcade game

Build a self-playing arcade game for a G7 country. Translate one recognizable cultural landmark into the core mechanic, make the action readable without input, and add score, escalating challenge and a memorable reveal.

Prompt optimization tips

1

Specify editability

State which objects must remain separate, named and editable; otherwise a visually convincing shell may still be unusable.

2

Close the test loop

Ask the model to run the scene, inspect visible failures and repeat until concrete frame-rate, interaction and layout checks pass.

3

Stage long builds

For large worlds, split the work into districts, assemblies or milestones and approve each section before expanding scope.

Imagine It. Shape It.