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Build a full browser-based 3D game inspired by Trackmania racing tracks. Use Three.js, plain html, css and javascript. The player controls a car doing time trials. On the top of the UI there should be a timer that times the race. It should start as soon as the player
State which objects must remain separate, named and editable; otherwise a visually convincing shell may still be unusable.
Ask the model to run the scene, inspect visible failures and repeat until concrete frame-rate, interaction and layout checks pass.
For large worlds, split the work into districts, assemblies or milestones and approve each section before expanding scope.