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A production brief for creating a scene based on researched structural features of Tokyo Tower and the atmosphere of its surroundings, using actual 3D geometry to show both daytime and nighttime views. Deliverables include editable Blender files, an approximately 30-second MP4 for posting on X, preview images, and a README. The author is sharing this as an instruction prompt for Astra.
State which objects must remain separate, named and editable; otherwise a visually convincing shell may still be unusable.
Ask the model to run the scene, inspect visible failures and repeat until concrete frame-rate, interaction and layout checks pass.
For large worlds, split the work into districts, assemblies or milestones and approve each section before expanding scope.