AAA horde shooter with WebGL shaders

Make me the most insane and blast of a shooter you can possibly build on ThreeJS + Web shaders bro! The most important things are shooting, dynamics, recoil, graphics, hit impact, gunplay. It is a beautifully designed arena where enemies swarm in hordes. Include ADS aiming, weapon inertia and weight, plus an assault rifle, shotgun and marksman rifle.

Prompt optimization tips

1

Specify editability

State which objects must remain separate, named and editable; otherwise a visually convincing shell may still be unusable.

2

Close the test loop

Ask the model to run the scene, inspect visible failures and repeat until concrete frame-rate, interaction and layout checks pass.

3

Stage long builds

For large worlds, split the work into districts, assemblies or milestones and approve each section before expanding scope.

Imagine It. Shape It.