Interactive crowd evacuation simulation
The author says they gave Claude Opus 5.5 and Astra the same prompt to build an interactive crowd evacuation simulation and observe where crowd movement jams.
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The author says they gave Claude Opus 5.5 and Astra the same prompt to build an interactive crowd evacuation simulation and observe where crowd movement jams.
A 10-second single-take Blender animation of an original shuttle flying at extreme speed through a dense city canyon, rendered with PixVerse from Blender references.
Bilal Arshad says he asked Astra to build a 3D world full of very high skyscrapers and shared the result.
Create an interactive Three.js website centered on a realistic 3D Sun made through a Blender Python script. The site supports rotating, moving around, and zooming into the Sun; includes a cosmic background and solar-system information; and provides an interactive anatomy view with labeled solar layers and descriptions.
A Blender prompt for creating a gorgeous five-second render of Earth rotating, viewed from space. The author says both models were tested with this same prompt.
A short prompt shared by Neatprompts for creating a CS2-style scene in Three.js with GPT-6 Astra. The sharing chain leads through Om Patel to a public Reddit demonstration by u/TimeForsaken5275.
Build a 3D smartphone visualization with an explode–reassemble slider, selectable components and explanations of each part's function.
Comprehensive instructions for creating a photorealistic, portrait-mode Android 3D puzzle adventure in Unity, where players investigate a black, cube-shaped device called DEVICE. In addition to touch controls, integrate the phone’s tilt, rotation, face-down gestures, accelerometer, camera, microphone, vibration, speaker, brightness, compass, charging status, and other capabilities as puzzle inputs within the same game world. The linked article publishes these development instructions in full as entered into ChatGPT Work, and also introduces the 25-stage DEVICE demo and its Android APK.
An interactive browser-based fantasy 3D scene with an isometric camera, voxel-inspired art direction, wet reflective floors, and a movable character. The linked Dream Loop repository presents this as its example prompt and states that it was tested with GPT-6 Astra in Codex. It requests no gameplay loop.
The author says they used Anthropic Opus 5.5 to model the Hundenberg in Blender and create a realistic video of its accident.
A prompt for creating a fully playable 3D dark-fantasy action RPG in Three.js, including a Gothic forest-reclaimed sanctuary, knight combat, magic, a boss encounter, Traditional Chinese HUD elements, and complete game flows.
A browser-based interactive 3D demonstration of a five-finger robotic hand playing a 25-key miniature piano, with causally connected finger contact, key movement, MIDI-driven planning, audio, camera views, and performance diagnostics.
A production brief for creating a scene based on researched structural features of Tokyo Tower and the atmosphere of its surroundings, using actual 3D geometry to show both daytime and nighttime views. Deliverables include editable Blender files, an approximately 30-second MP4 for posting on X, preview images, and a README. The author is sharing this as an instruction prompt for Astra.
The author says they gave GPT Astra and Fable 5.1 the same prompt to create and render a black hole inspired by Interstellar in Blender.
A verbatim prompt supplied in the root author’s verified comment for creating Spline Rush, a procedural Three.js browser racing game with tracks, AI opponents, physics, graphics presets, and synthesized audio.
Create an interactive voxel temple on a floating island, surrounded by cherry blossoms, waterfalls and mountain scenery, with a day–night toggle.
A reusable prompt for creating a large-scale, realistic, explorable 3D model of Hogwarts with its environment, landmarks, interiors, props, cinematic presentation, fog, sound design, and switchable visual settings.
A request for a wordless 3D cat animation centered on one treat button, escalating chaos, and a small payoff.
A 3D nuclear explosion demonstration featuring a city, nuclear flash, expanding shockwave, fireball, smoke, and buildings that fracture and collapse as the blast reaches them.
A reusable one-shot prompt shared by the author as the exact prompt used for the displayed GPU neon fluid simulator. The root post explicitly attributes the simulator to Opus 5.5. It requests a dependency-free, single-file WebGL fluid simulation with GPU FBO passes, neon dye interaction, ambient vortices, and a glassmorphism control HUD.
A prompt asking Astra to create a tower defense game like Sir, We Have Orc Problems.
A prompt requesting the development of a PC version of Splatoon with a complete recreation of its graphics. The poster explains that they ran only this prompt with Ultra.
A CAD and structural-load request quoted verbatim in the linked post by higgsfield_ai. It asks GPT-6 Astra to recreate the Brooklyn Bridge in AutoCAD and evaluate a scenario with tanks crossing from both directions.
An author-verbatim request from @vib3coded for Verdant, an interactive Three.js and WebGL 3D island diorama. It specifies roaming dinosaurs, a waterfall and cutaway lagoon, underwater camera movement, animal-feeding and egg-hatching interactions, environmental controls, rain, music, and delivery as one browser-ready HTML file.