Photorealistic Three.js landscape
Create a photorealistic Three.js landscape with convincing terrain, vegetation, sky, water, depth, lighting and a camera path that reveals the environment naturally.
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Create a photorealistic Three.js landscape with convincing terrain, vegetation, sky, water, depth, lighting and a camera path that reveals the environment naturally.
Build an explorable 3D voxel world that can be orbited and zoomed. Include autonomous motion so the world feels alive; choose the setting and its inhabitants.
leonardo da vinci ornithopter in three js
Build three polished mini-games: a sticky-ball obstacle challenge, capybara river surfing and a dumpling conveyor dodge game. Give each one a clear input, score and fail state.
Turn six supplied Van Gogh paintings into one coherent walkable Three.js town. Preserve each painting’s palette and brush-stroke character while connecting streets, landmarks and transitions into an explorable world.
Create the most impressive website you can in a single self-contained HTML file. You have complete creative freedom. The goal is to demonstrate how intelligent, creative, technically capable and original you are.
Build an open-world game from this concept: [world premise]. Include three distinct regions, traversal, dynamic encounters, a simple quest chain, landmarks, save and restart behavior, and enough optimization to run in-browser.
Create a detailed 17th-century voxel ship sailing inside a glass bottle. Simulate rolling waves and ship motion, add circling gulls, a miniature harbor and coral reefs, then produce a cinematic camera sequence and calm soundtrack.
Create a delicious-looking bouncy jelly using Three.js and WebGPU. Make it deform and settle naturally after interaction, with translucent material and readable lighting.
Create a Mini Militia-style action game with responsive movement, aiming, weapons, compact arenas, bots and immediate hit and damage feedback.
Research the protagonist's apartment from D4 and recreate it as a playable 3D prototype. Inspect the layout and interactions against references rather than assuming an exact recreation.
Create an editable 3D keyboard animation with satisfying key travel, lighting, camera motion and configurable labels, colors and timing.
Create a Rube Goldberg machine in a self-contained Three.js HTML file. Use a sequence of mechanical interactions that finally presses a button and triggers a theatrical explosion.
Create a Roblox arena fighter inspired by anime crossover battles. Build the arena and characters with Blender and available assets, then implement a playable combat loop.
Make me a realistic helicopter shooter.
Build an AAA-quality kart racing game in Three.js with polished driving, expressive tracks, opponents, items, UI, sound and a complete playable race loop.
Create a complete 3D game that runs in the browser in one self-contained project. Include a readable objective, responsive controls, spatially coherent levels, enemies or hazards, feedback, scoring, restart and performance safeguards.
Create a Bloodborne-inspired souls-like game in native C++ with original art, animation, sound and music, responsive combat, enemies, a boss and a complete short level.
Build an explorable Manhattan world in Unreal Engine. Work district by district and street by street, preserving recognizable scale, road layout, landmarks, traffic and neighborhood character; keep an evaluation checklist and refine each area before moving on.
Build a first-person 3D ocean sandbox with waves, rain droplets and atmospheric lighting. Let the viewer explore the water from an immersive camera.
Build 1: e-commerce store with 30 products and 30 generated images Build 2: an interactive 3D museum pulling almost 1,000 real paintings from Wikipedia into a database Build 3: an Age of Empires clone
Build an isometric Three.js warehouse simulation with storage aisles, packing stations and charging pads. Add real pathfinding, collision avoidance, a live heatmap and adjustable robot fleet size.
Make me the most insane and blast of a shooter you can possibly build on ThreeJS + Web shaders bro! The most important things are shooting, dynamics, recoil, graphics, hit impact, gunplay. It is a beautifully designed arena where enemies swarm in hordes. Include ADS aiming, weapon inertia and weight, plus an assault rifle, shotgun and marksman rifle.
Build an interactive 3D human brain with recognizable cortical folds and animate a sentence-like signal moving through regions using an EEG or MEG-inspired visualization.