Vinyl-player tabletop scene
Build a Three.js vinyl-player scene on a table. Stage a product-style demonstration with lamps switching on and a camera that shows the player and surrounding furniture.
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Build a Three.js vinyl-player scene on a table. Stage a product-style demonstration with lamps switching on and a camera that shows the player and surrounding furniture.
Reconstruct a tugboat in Blender from reference images. Model the hull, slanted wheelhouse, deck fittings and towing equipment, resolving inconsistent viewpoints into one coherent vessel.
Combine apartment reference images with a simple floor-plan sketch to reconstruct the interior in Blender. Deliver an editable scene, room renders and a short edited walkthrough.
Create a visually coherent playable game prototype under a strict time and token budget. Prioritize one complete loop, responsive input, clear feedback, stable performance and a shippable browser build over feature count.
Convert the supplied floor plan into a full 3D architectural walkthrough. Respect room dimensions and circulation, add doors, windows, furniture, materials and lighting, then create a camera path that explains the layout.
Build a one-shot Three.js airport simulation with runways, terminals, aircraft taxi and takeoff behavior, ground vehicles, time-of-day lighting and an overview camera.
make a Three.js demo of your capabilities.
CLAUDE OPUS 5 build a minecraft clone in 30 minutes with a simple prompt: "Create a full fledged 3D minecraft clone"
Create an interactive voxel world of Piața Unirii in Cluj-Napoca. Adapt the square's recognizable layout and landmarks into an explorable miniature.
Build a small onboarding diorama in Blender and bring it to life in Three.js. Use clear focal objects and short animation sequences to explain the first user actions.
Build a coherent Blender scene under an extreme time limit. Prioritize a strong silhouette, three depth layers, one hero material, cinematic lighting and a camera-ready composition; leave every object editable.
Create a dream cowboy game in Three.js that combines the arcade energy of Sunset Riders with comic-book rendering, responsive shooting, horseback action and memorable set pieces.
Build a Three.js third-person shooter inspired by Max Payne. Focus on slow-motion action, responsive gunplay and a playable scene with an effective chase camera.
Build a multiplayer Three.js world inspired by adventurous pirate anime, with islands, ships, traversal, combat and a social exploration loop.
Turn the supplied reference image into a Three.js scene within a smooth scroll-driven studio website. Coordinate camera motion, typography and section transitions.
Build a Three.js exploded-view visualization of an NVL72 rack and GB300 system, with labeled components, staged separation, technical lighting and smooth camera transitions.
Create a miniature marine ecosystem inside a cup of coffee in Three.js. Use a directed camera to reveal the aquatic life while keeping the cup and small-scale setting readable.
Add a Vespa 125 to my 3D configurator, end to end.
Build a playable sailing world with a Blender ship and a Three.js ocean. Add changing weather, underwater exploration, wake, foam, spray and moving sails.
Build a snowy Three.js exploration game with a Blender character, voxel pines and a stone waygate. Collect six glowing fragments, follow the character with the camera and show the gate's distance.
Build an interactive 3D Toronto skyline with recognizable landmarks, water, atmospheric depth, day-to-night lighting and smooth orbit and fly-through controls.
Recreate the Taj Mahal as an explorable 3D scene. Prioritize recognizable proportions, symmetric gardens, the central dome, minarets and the relationship between buildings.
Build an open-city browser driving game with traffic, drifting and delivery races. Design a coastal city that is enjoyable to navigate and supports a complete driving loop.
Transform the uploaded portrait into more than 10,000 interactive 3D voxels with wave displacement, cyberpunk shaders, efficient instancing and pointer-driven motion.